Game Designer

MulkitPareek.

I craft immersive, systems-driven game experiences at the intersection of player agency and emerging tech — building worlds in Unreal Engine 5.

Available for workPortfolio — 2026
01Who I am

About

Portrait of Mulkit Pareek

I'm a Game Designer and Kingston University MA graduate based in London, dedicated to crafting immersive, systems-driven experiences. My approach sits at the intersection of player agency and emerging technology — specialising in systems design and gameplay engineering with Unreal Engine 5. I turn rough concepts into shippable, satisfying mechanics, from design docs and prototypes to production-ready systems.

Contact

By the numbers

0+Years experience
0+Projects shipped
0Games released

Stack

Design

  • Systems Design
  • Level Design
  • Narrative Design
  • Game Feel
  • Rapid Prototyping

Technical

  • Unreal Engine 5
  • C++
  • Blueprints
  • Unity / C#
  • Shaders / HLSL

Tools

  • Unreal Engine
  • Unity
  • Blender
  • Miro
02Where I've worked

Experience

Aug 2022 — Aug 2024

Game Designer

·Bowled.io
Full TimeBanglore

I woked

03Selected work

Projects

NPL.io (NFT Premier League)
01Game · 2026

NPL.io (NFT Premier League)

NPL.io: a cricket-themed Web3 game where players collect, upgrade, and trade NFT player cards, built to turn fan engagement into daily habit.

UnityCasual Game, NFTMobile
View project
Truffle UpFeatured
03Game · 2026

Truffle Up

A 2.5D co-op puzzle platformer built around collaborative problem-solving and environmental exploration.

UnrealCo-op Puzzle PlatformerPC
View project
T
043D · 2026

The Earthquack Game

A physics-led exploration game about steering a dying station home.

Unreal Engine 5ExplorationPC
View project
05Credentials

Licenses & certs

Unreal Engine 5 — Fundamentals

Epic Games

Issued 2024

Game Design Specialization

California Institute of the Arts

Issued 2023

C++ for Game Development

Udemy

Issued 2022
06Notes & devlogs

Writing

Player Resarch

I've always been more curious about the people behind the controller than the games themselves. So when a community survey of 69 players surfaced on r/IndianGamers, I spent some time turning the raw numbers into a visual study, and a clear picture of the Indian gamer started to emerge. The core player is young (77% are aged 18–29), overwhelmingly male (91%), and was hooked early: two in three started gaming before the age of 10. Their taste was shaped by one era above all. 43.5% had their first games on the PS2, and almost nine in ten started before the PS4 existed. They live on PC (94%), but more than half also play on mobile, which makes switching between desk and pocket the norm, not the exception. What they play is just as revealing. Half name AAA as their favourite, and only one in five picks indie. Yet 74% rate niche indie titles 8/10 or higher, which suggests indie's real challenge is discovery, not quality. On generative AI, seven in ten feel negative, but most are fine with it behind the scenes in code. Their line is AI they can see. It's a small, self-selected sample, so I treat it as a signal rather than a conclusion. But it raises questions I want to keep exploring: what shapes a player's taste, and how should that change the way we design for them? #GameDesign #PlayerResearch #IndianGaming #GamesUserResearch #DataVisualisation

10 min read

Designing for Game Feel

Notes on screen shake, hit-stop, and the tiny details that make input feel alive.

5 min read

Systems Design with Unreal Blueprints

How I prototype and ship reactive systems in UE5 without drowning in spaghetti.

7 min read

What My MA Taught Me About Player Agency

Lessons from a Kingston University MA on giving players meaningful choices.

6 min read
07Kind words

Testimonials

“Working alongside him, I was consistently impressed by his eye for game feel and his dedication to building robust, memorable experiences. He raised the bar for the whole team.”
A

Akshay Khandelwal

Co-Founder, Bowled.io

“His expertise was crucial in turning ambitious ideas into reality. The systems work and seamless integration delivered an experience that's both intuitive and high-performing.”
R

Rahul Singh

Co-Founder, Bowled.io

08Get in touch

Let's work together

Have a project, a role, or just want to talk shop? My inbox is open — drop a line and I'll get back to you.

+44 780 6455220