Devlog
Writing & devlogs
Process notes, post-mortems, and things I learned the hard way.
Designing for Game Feel
Notes on screen shake, hit-stop, and the tiny details that make input feel alive.
5 min read
Systems Design with Unreal Blueprints
How I prototype and ship reactive systems in UE5 without drowning in spaghetti.
7 min read
What My MA Taught Me About Player Agency
Lessons from a Kingston University MA on giving players meaningful choices.
6 min read